W23 Caught, crushed, jammed or pinched in or between objects
Non-billable header with 3 child codes.
Excludes1 (never code together)
- injury caused by cutting or piercing instruments (W25-W27)
- injury caused by firearms malfunction (W32.1, W33.1-, W34.1-)
- injury caused by lifting and transmission devices (W24.-)
- injury caused by machinery (W28-W31)
- injury caused by nonpowered hand tools (W27.-)
- injury caused by transport vehicle being used as a means of transportation (V01-V99)
- injury caused by struck by thrown, projected or falling object (W20.-)
7th character note
- The appropriate 7th character is to be added to each code from category W23
7th character required
- A — initial encounter
- D — subsequent encounter
- S — sequela
Applies from W23 Caught, crushed, jammed or pinched in or between objects
Excludes1 (never code together)
- injury caused by cutting or piercing instruments (W25-W27)
- injury caused by firearms malfunction (W32.1, W33.1-, W34.1-)
- injury caused by lifting and transmission devices (W24.-)
- injury caused by machinery (W28-W31)
- injury caused by nonpowered hand tools (W27.-)
- injury caused by transport vehicle being used as a means of transportation (V01-V99)
- injury caused by struck by thrown, projected or falling object (W20.-)
7th character note
- The appropriate 7th character is to be added to each code from category W23
7th character required
- A — initial encounter
- D — subsequent encounter
- S — sequela
Codes under W23
W23.0 Caught, crushed, jammed, or pinched between moving objectsW23.1 Caught, crushed, jammed, or pinched between stationary objectsW23.2 Caught, crushed, jammed or pinched between a moving and stationary object
Nearby codes
W23 Caught, crushed, jammed or pinched in or between objects (this code)W23.0 Caught, crushed, jammed, or pinched between moving objectsW23.0XXA Caught, crushed, jammed, or pinched between moving objects, initial encounterW23.0XXD Caught, crushed, jammed, or pinched between moving objects, subsequent encounterW23.0XXS Caught, crushed, jammed, or pinched between moving objects, sequelaW23.1 Caught, crushed, jammed, or pinched between stationary objects